Resident Evil 2 - Puzzles

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Raccoon Police Department

Lion Statue Lock Code

  • Location: Main Hall
  • Solution: Lion, Leafy Branch, Bird
  • Second Run: Crown, Torch, Bird
  • Contents: Lion Emblem

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Leon's Desk Code in West Office

  • Location: West Office
  • Solution: Left Lock: NED, Right Lock: MRG
  • Contents: Leon: High-Capacity Magazine (Matilda), Claire: Speed Loader (SLS 60)

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Safety Deposit Room Lock Control Panel

  • Location: Safety Deposit Room
  • Solution: On this control panel you can enter several codes, but you'll need the Spare Key 1 and Spare Key 2 to enter them all since the #2 and #3 button are missing.
  • Contents: Since it’s a blank key, you can use it for either missing piece, which means installing it will either get you: Shotgun Shells/Flame Rounds and Gunpowder (2 key), or a Combat Knife (3 key). Finding both can get you the Hip Pouch.

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3F Stairs Dial Lock

  • Location: Top of the Northwestern Stairs, 3F
  • Solution: DCM (Found in a film roll).
  • Contents: Leon: Magnum Ammo, Claire: Submachine Gun Ammo

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Unicorn Statue Lock

  • Location: Lounge
  • Solution: Fish, Scorpion, Vase
  • Second Run: Two People, Scales, Uncoiled Snake
  • Contents: Unicorn Emblem

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Men's Locker Room Dial Lock

  • Location: Men's Locker Room
  • Solution: CAP - Found on whiteboard in room attached to Operations Room.
  • Contents: Leon: Shotgun Shells, Claire: Flame Rounds

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West Office Safe

  • Location: West Office
  • Solution: Left 9, Right 15, Left 7 - Found in S.T.A.R.S. Office memo.
  • Contents: Hip Pouch 2

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Maiden Statue

  • Location: West Storage Room
  • Solution: Woman, Bow, Snake (icons are obscured)
  • Second Run: Ram, Harp, Bird
  • Contents: Maiden Emblem

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Waiting Room Safe

  • Location: Waiting Room
  • Solution: Left 6, Right 2, Left 11 - Found in Confiscation Report File
  • Contents: Leon: Muzzle Break for Matilda, Claire: High Capacity Mag for JMB Hp3

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Raccoon City Sewers

Sewer Locker

  • Location: Control Room, Sewer
  • Solution: SZF - Found in Jazz Festival Flyer
  • Contents: Leon: MAG Ammo, Claire: Submachine Gun Ammo

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Treatment Pool Room Safe

  • Location: Treatment Pool Room, Sewer
  • Solution: Left 2, Right 12, Left 8 - Found on side of safe
  • Contents: Leon: Shotgun Stock for the W-870 Shotgun, Claire: Reinforced Frame for the SLS 60

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Sewer Monitor Room Chess Plug Puzzle

  • Location: Monitor Room, Sewer
  • Solution:
King Queen Pawn
Knight Rook Bishop
  • Second Run:
Knight Rook Pawn
King Bishop Queen
  • Contents: Unlocks Door to Access the Garbage Room, Sewer

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NEST

Greenhouse Control Room Code 1

  • Location: Greenhouse Control Room
  • Solution: F, II, two small L shapes, and F (3,1,2,3) - Found on ladder top
  • Second Run: Backwards L above dash, colon, F, II (5,8,3,1)
  • Contents: Unlocks Ladder in Greenhouse to B2

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Greenhouse Control Room Code 2

  • Location: Greenhouse Control Room
  • Solution: Two L’s, I, a big square above a little square, and a thicker I (1,0,6,7) - Found on bottom of DNA Trophy
  • Second Run: Two L's, I, tiny block above big square, colon (2,0,4,8).
  • Contents: Unlocks Dispersal Unit in Drug Testing Lab

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Plant 43 Herbicide

  • Location: Drug Testing Lab
  • Solution: Red, Green, Blue, Red, Green, Blue, Red, Green
  • Second Run: Blue, Red, Green, Blue, Red, Green, Blue, Red, Green
  • Contents: Insert Dispersal Cartridge (Empty) receive Dispersal Cartridge (Solution)

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Mr. Raccoon Toys

Mr. Raccoon Toy 01

  • Location: Raccoon City Police Department, West Office, 1F
  • Character: Leon or Claire

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Mr. Raccoon Toy 02

  • Location: Raccoon City Police Department, S.T.A.R.S. Office, 2F
  • Character: Leon or Claire

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Mr. Raccoon Toy 03

  • Location: R.P.D. Parking Garage, Firing Range, B1
  • Character: Leon or Claire

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Mr. Raccoon Toy 04

  • Location: Raccoon City Police Department, Break Room, 1F
  • Character: Leon

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Mr. Raccoon Toy 05

  • Location: Raccoon City Police Department, East Hall, 2F
  • Character: Leon or Claire

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Mr. Raccoon Toy 06

  • Location: Raccoon City Police Department, East Storage Heart Door Room, 3F
  • Character: Claire

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Mr. Raccoon Toy 07

  • Location: Raccoon City Police Department, Clock Tower Passage, 3F
  • Character: Leon or Claire

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Mr. Raccoon Toy 08

  • Location: Destroyed Bus on Streets Behind R.P.D
  • Character: Claire

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Mr. Raccoon Toy 09

  • Location: Orphanage Nursery, 2F
  • Character: Claire

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Mr. Raccoon Toy 10

  • Location: Sewer Entrance
  • Character: Leon

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Mr. Raccoon Toy 11

  • Location: Sewers Incinerator, Upper Level
  • Character: Ada

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Mr. Raccoon Toy 12

  • Location: Sewer Supplies Storage Room Hall, Lower Level
  • Character: Leon or Claire

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Mr. Raccoon Toy 13

  • Location: Laboratory Cafeteria, Lab North Area
  • Character: Leon or Claire

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Mr. Raccoon Toy 14

  • Location: Laboratory Nap Room, Lab North Area
  • Character: Leon or Claire

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Mr. Raccoon Toy 15

  • Location: Raccoon Police Department, Side Entrance, 1F (only available during 2nd run)
  • Character: Leon or Claire

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Unlockables

  • Leon's Story First Run - Unlocked by default.

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  • Claire's Story First Run - Unlocked by default.

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  • Leon's Story Second Run Mode - Beat Claire's Story, any difficulty and rating OR beat Claire's Second Run to unlock.

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  • Claire's Story Second Run Mode - Beat Leon's Story, any difficulty and rating OR beat Leon's Second Run to unlock.

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  • The Fourth Survivor Mode (Play as Hunk) - Beat the Second Run Mode to unlock.

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  • Tofu Survivor Mode (play as Tofu) - Beat The Fourth Survivor Mode to unlock. Tofu is a large block of tofu with only knives as weapons.

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  • Konjac Survivor Mode (play as Konjac) - Beat the Tofu Survivor Mode. Konjac is a Rambo-inspired skin of Tofu with only flame grenades and a flame thrower.

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  • Uiro-Mochi Survivor Mode (play as Uiro-Mochi) - Beat the Tofu Survivor Mode. Uiro-Mochi is a skin of Tofu with only grenades as weapons.

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  • Flan Survivor Mode (play as Flan) - Beat the Tofu Survivor Mode as either Konjac or Uiro-Mochi. Flan is a golden skin of Tofu who is armed to the teeth with a Spark Shot, Rocket Launcher, and Minigun

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  • Annin Tofu Mode (play as Annin Tofu) - Beat the Tofu Survivor Mode as either Konjac or Uiro-Mochi. Annin Tofu is a slightly different skin of Tofu who carries many herbs as well as the M19 and Quickdraw Army handguns.

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  • The Ghost Survivors - Available after the first autosave, accessed from the Extras Menu.

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  • Costumes - Available after completing the game on any difficulty.

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  • Costumes DLC - Available for purchase. Leon: Noir + Arklay Sherrif

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  • Costumes DLC - Available for purchase. Claire: Noir + Military + Elza Walker ( Resident Evil 1.5 )

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Unlockables: Weapons

  • Unbreakable Combat Knife - Destroy all Mr. Raccoon Toys to unlock.

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  • Unlimited Ammo Samurai Edge Handgun - S-Rank the game on Standard Difficulty to unlock.

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  • Unlimited Ammo LE-5 Submachine Gun - S-Rank the game on Hardcore Difficulty to unlock.

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  • Unlimited Ammo Rocket Launcher - S+ rank the game as Leon on Standard Difficulty

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  • Unlimited Ammo Minigun - S+ rank the game as Claire on Standard Difficulty

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  • Samurai Edge JILL Model- Given to players who pre-ordered Resident Evil 2

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  • Samurai Edge CHRIS Model - Given to players who pre-ordered Resident Evil 2

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  • Samurai Edge WESKER Model - Available as DLC

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Concept Art

Resident Evil 2 Classic (1998)

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Weapons

  • Handgun

H&K VP70. Manufactured by H&K Germany. It аѕ mm parabellum rounds. You always begin the game with the Handgun.

  • Custom Handgun

H&K VP70 Burst with a stock bolster. Capable of firing three-round auto-bursts. You get the Custom Handgun by Combining the Handgun and the Handgun Parts.

  • Shotgun

Remington MI 100-P. The Shotgun u 12-gauge rounds. It's smaller than a standard Ml 100 because its barrel is cut.

Leon A City Area (Part 1), Room 2, Police Station 2 Room 3 Leon B Police Station 1. Room 1

  • Custom Shotgun

Remington MI 100 full-size semi-automatic. The longer barrel results in more concen trated bot blasts. You get the Custom Shotgun by combining the Shotgun and the Shotgun Parts.

  • Knife

A combat knife. This weapon comes in handy when you have no ammo. You always start the game with the Knife.

  • Magnum

Desert Eagle 50A.E. A high caliber pistol, the Magnum uses powerful DOTSOA.E. rounds. Manufactured by IMI Israel LA: Police Station 1F, Room 18 LB: Police Station 2F, Room 3

  • Custom Magnum

DE 50A E. With a 10-inch barrel placed onto the DEKAB. it can fire IXIYOA. E rounds with more power. You get the Custom Maxmum by combining the Magnum and the Magnum Parts

  • Sub Machinegun

MAC11. Manufactured by Military Armament Corp., it uses DOT 380 rounds LA: Police Station B1, Room B CB: Police Station B1, Room 8

  • Colt S.A.A.

Colt S.A.A. artillery model. Used by the cowboys in the Wild West Deigned for a quick draw. CB: Police Station 1F, Room 8

  • Bow Gun

A powerful Bow Gun, primarily used to hunt large game. CA: City Area (Part 1), Room 2 CB: Police Station 2 Room 4

  • Spark Shot

The Spark Shot is a high voltage gran used to repel experimental animals. It uses Soark Shot rounds and has a range of 10 feet CA: Vacant Fnctory B1, Room 3 CB: Vacant Factory B1, Room 3

  • Grenade Launcher

M79 Grenade Launcher. Various rounds can be used. The cut stock causes greater recoil Made in the U.S.A. CA: Police Station 2F. Room 3 CB: Police Station 1F, Room 1

  • Flamethrower

Chemical fuel flamethrower made by Umbrella Inc. The fuel is fed from a small car tridge. LA: Laboratory B4, Room 5 LB: Laboratory B4, Room 5

Weapon Parts

  • Handgun Parts

These parts resemble pieces for the Handgun. LA: Police Station 2F, Room 4 LB: Police Station 2F, Room 4

  • Shotgun Parts

These parts resemble pieces for the Shotgun. LA: Vacant Factory B1, Room 3 LB: Vacant Factory B1, Room 3

  • Magnum Parts

These parts resemble pieces for the Magnum. LA: Laboratory B5, Room 5 LB: Laboratory B5, Room 5

Ammunition

  • Handgun Bullets

9x19 parabelum rounds that can be used for either the H&K VP70 or Browning HP These bullets are available in all games

  • Shotgun Shells

Shells for the Remington MI 100 series. These shells are available in Leon's A and B games.

  • Magnum Bullets

DOTSOA.E. rounds. Magnum rounds for the Desert Eagle. These bullets are available in Leon's A and B games.

  • Bow Gun Bolts

Compact iron bolts that can be used with a Bow Gun. These bolts are available in Claire's A and B games.

  • Acid Rounds

These are Grenade Acid Rounds used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games.

  • Grenade Rounds

These grenade-bearing rounds are used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games.

  • Flame Rounds

The Grenade Flame Rounds are used for the M79 Grenade Launcher. These Rounds are available in Claire's A and B games

Items

  • Lighter

An oil lighter. LA: You start the game with it CA: Police Station 2 LB: You start the game with it CB: Police Station 2

  • Valve Handle

With this in your inventory, you can open or close valves LA: City Area (Part Two) CA: City Area (Part Two) LB: Police Station 1F CB: Police Station 1F

  • King Plug

A plug of some sort, in the shape of a king LA: Police Station 2 LB: Police Station 2

  • Bishop Plug

A plug of some sort, in the shape of a bishop LA: Police Station 2 LB: Police Station 2

  • Knight Plug

A plug of some sort, in the shape of a knight. LA: Police Station 3F LB: Police Station 3F

  • Rook Plug

A plug of some sort, in the shape of a rook LA: Police Station IF LB: Police Station 1F

  • Crank

The end is square-shaped. The name of this item changes to Square Crank alter you look at

  • Unicorn Medal

The following is engraved on the back of this modal: "Please guide me to the beautiful maiden who turned into stone as she waited for me." LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 LA Police Station IF CA: Police Station 1F LB: Police Station 1F CB: Police Station 1F

  • Golden Cogwheel

Completely gold-plated, this item looks like a large clock cog. LA: Police Station 1 CA: Police Station IF LB: Police Station 11 CB: Police Station IP

  • Red Jewel 1

A blood-red jewel about the size of a fiat. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2

  • Red Jewel 2

A blood-red jewel about the size of a fist. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 1P CA: Police Station IF LB: Police Station 1 CB: Police Station IF

  • Side Pack

This item expand your ability to carry stuff by giving you two more spots in your inventory LA: Police Station BI CA: Police Station B1 LB Police Station BI CB: Police Station B1

  • Ink Ribbon

You can use this to save your game. The Ink Ribbon is avail able in all games.

  • Film A

You can't tell what's on the film until you develop it. LA: Police Station 1 CA: Police Station IF LB: Police Station 1 CB: Police Station IF

  • Film B

You can't tell what's on the film until you develop it. LA: Police Station 17 CA: Police Station 1F

  • Film C

You can't tell what's on the film until you develop it. LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1

  • Cord

Use this card to connect wires on small electric devices. LA Police Station 1F CA: Police Station 1F

  • Wolf Medal

There's a wolf etched into this medal. LA: Sewer B2 CA: Sewer B2 LB: Sewer B2 CB: Sewer E2

  • Eagle Medal

There's an eagle etched into this medal LA: Sewer B1 CA: Sewer B1 LB: Sewer BI CB: Sewer B1

  • Fuse Case

This is a case for industrial fuses. It's been designed for superconductor fuses. LA: Laboratory B4 CA: Laboratory B4 LB. Laboratory B4 CB: Laboratory B4

  • Main Fuse

You can restore power to the lab using the Main Fuse LA: Laboratory B4 CA: Laboratory B4 LB: Laboratory B4 CB: Laboratory B4

  • G-Virus

The G-Virus is a purple object in a gel-like state. LA: Laboratory B4

  • Plastic Bomb

The Plastic Bomb has enough C4 to clear a wall, but it needs a detonator. CA: Police Station IF CB: Police Station IF

  • Detonator

A charge detonator must be used in conjunction with a bomb, it's useless by itself CA: Police Station 1F CB: Police Station 1

  • Bomb & Detonator

You can clear away wreckage using this powerful combination. You get the Bomb & Detonator by combining the Plastic Bomb and the Detonator.

  • Lockpick

You can unlock simple locks with the Lockpick. You start both of Claire's games with this item. Leon never receives the Lockpick.

  • Serpent Stone

A six-inch stone that has a snake etched on its side. CA: Police Station 2 CB: Police Station 2

  • Blue Stone 1

Half of an animal is etched on this stone fragment. CA: Police Station 2 CB: Police Station 2

  • Blue Stone 2

Half of an animal is etched on this stone fragment. CA: Police Station 3F CB: Police Station 3F

  • Jaguar Stone

A Jaguar in etched into this six-inch stone. You get this item by combining the two Blue Stones together.

  • Eagle Stone

This six-inch one has an eagle etched on it. CA: Police Station 1F CB: Police Station 1F

  • Vaccine Cartridge

Used to create the vaccine. You need the Base Vaccine first. CA: Laboratory B4

  • Base Vaccine

Vaccine Cartridge processed with the activator CA: Laboratory B4

  • Vaccine

You can save Sherry with this item CA: Laboratory B5

Health

  • Green Herbs

These are special Herbs that grow in the Raccoon City region. Green Herbs are avail able in all games.

  • Blue Herbs

More special Herbs that grow in the Raccoon City region. Blue Herbs are available in all games.

  • Red Herbs

More special Herbs that grow in the Raccoon City region. Red Herbs are available in all games.

  • Mixed Herbs

A mixture of two green herbs results in Mixed Herbs Mixed Herbs are available in all games.

  • First Aid Spray

First Aid Spray completely restores your character's vitality. First Aid Spray is avail able in all games.

Keys

  • Precinct (Diamond) Key

This key is in the shape of a diamond. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2

  • Precinct (Heart) Key

This key is in the shape of a heart. LA: Police Station IF CA: Police Station 2 LB: Police Station IF CB: Police Station 2

  • Precinct (Club) Key

This key is in the shape of a club. LA: Sewage Disposal CA: Sewage Disposal LB: Sewage Diapeal CB: Sewage Disposal

  • Precinct (Spade) Key

This key is in the shape of a spade. LA: Police Station F CA: Police Station 1 LB: Police Station 11 CB: Police Station 1F

  • Small Key 1

Resembles the key to a desk LA: Police Station 2 LB: Police Station 2F

  • Small Key 2

This key also resembles the key to a desk LA: Police Station 1F LB: Police Station 1F

  • Red Card Key

A plastic card that reads "Weapon Storage." LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1

  • Blue Card Key

A plastic card that rends "Hole IF Electronic lock." LA: Police Station 1P CA: Police Station 1F LB: Police Station 2 CB: Police Station 2

  • Weapon Box Key

This odd-shaped key has the Umbrella logo on the key ring LA: Vacant Factory B1 CA: Vacant Factory B1 LB: Vacant Factory B1 CB: Vacant Factory B1

  • Lab Card Key

This card key looks like a card key for lab access. LA: Laboratory B5 CA: Laboratory B5 LB: Laboratory B4 CB: Laboratory B4

  • Mo Disk

The label on the MO Disk reads "For Cargo Room Verification." LA: Laboratory B4 CA: Laboratory B4

  • Control Panel Key "D"

This control panel key has the letter "D" etched into it. The name of this key changes to Down Key after you look at it. LA: Vacant Factory IP CA: Vacant Factory IF

  • Control Panel Key "U"

This control panel ley has the letter "U" etched into it. The name of this key changes to Up Key after you look at it. LB: Vacant Factory 1F CB: Vacant Factory 1F

  • Special Key

This Special Key can unlock an unopened locker. The name of this key changes to Locker Key after you look at it. LA: City Area (Part 1) CA: City Area (Part 1) LB: City Area (Part 1) CB: City Area (Part 1)

  • Cabin Key

Using this key, you can access the cabin in the rear. LB: City Area (Part 1) CB: City Aren (Part 1)

  • Platform Key

Hurry and get that train operational! LB: Escape Train Area CB: Escape Train Area

  • Master Key

Looks very important. LB: Laboratory B1 CB: Laboratory B4

  • Power Room Key

It looks unique. Accesses the power room. LB: Laboratory B5 CB: Laboratory BS