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Handprint Locations
Episode 01: Into the Depths
>> Handprint # 01 <<
Scan the FBC crate on the West end of the beach.
>> Handprint # 02 <<
Scan the Purple Vending Machine in the Cafeteria.
>> Handprint # 03 <<
Scan the bloody handprints near the vent.
>> Handprint # 04 <<
Scan the X-RAYS after finding Rachel.
Episode 02: Double Mystery
>> Handprint # 05 <<
Scan the cockpit in the crashed plane.
>> Handprint # 06 <<
Scan the rock formation in the cave.
>> Handprint # 07 <<
Scan Turkey in the large Dining Area.
>> Handprint # 08 <<
Scan the showerhead in the room you woke up in.
>> Handprint # 09 <<
Scan the window in the ship's Bridge.
Episode 03: Ghosts of Veltro
>> Handprint # 10 <<
Scan the wall in front of the Communication Room entrance.
>> Handprint # 11 <<
Scan the wall near the bottom of the stairs.
>> Handprint # 12 <<
Scan the fuse box in the Solarium.
>> Handprint # 13 <<
Scan the kitchen cupboard in the Promenade.
>> Handprint # 14 <<
Scan the crate inside the Comms Officer room.
>> Handprint # 15 <<
Scan the spilled wine glass in the Deck eating area.
Episode 04: A Nightmare Revisited
>> Handprint # 16 <<
Scan the diving board in the Solarium.
>> Handprint # 17 <<
Scan the slot machine in the Casino, southwest corner.
>> Handprint # 18 <<
Scan the Veltro flag in the room where Chris' dummy is located.
Episode 05: Secrets Uncovered
>> Handprint # 19 <<
Scan the projector in the room with the Veltro flag.
>> Handprint # 20 <<
Scan the books next to the door in the elevator room.
Episode 06: Cat and Mouse
>> Handprint # 21 <<
Scan the fusebox outside after the Bludgeon Boss.
Episode 07: The Regia Solis
>> Handprint # 22 <<
Scan the ship's prow, where the drone is located.
Episode 08: All on the Line
>> Handprint # 23 <<
Scan the window in the control room.
>> Handprint # 24 <<
Scan the lockers before the Sterilization Chamber.
>> Handprint # 25 <<
Scan the fish tank from the south side.
>> Handprint # 26 <<
Scan the first archway in the oval-shaped corridor.
Episode 09: No Exit
>> Handprint # 27 <<
Scan the computer desk in the morgue.
Episode 10: Tangled Webs
THIS EPISODE HAS NO HANDPRINTS
Episode 11: Revelations
>> Handprint # 28 <<
Scan the cylindrical tank once the Malacoda Boss fight begins.
Episode 12: The Queen is Dead
>> Handprint # 29 <<
Scan the scribbles on the wall in the dining hall.
>> Handprint # 30 <<
Scan the boards beneath Norman's alter.
Unlockables
Campaign difficulties
- New Game+ - Once you beat the game on any setting, you'll unlock a New Game+ mode. This lets you play the game again while keeping all your existing weapons and upgrades.
- Infernal Mode - Infernal Mode (previously known as Hell Mode on 3DS), is Resident Evil: Revelations' toughest difficulty level. You can unlock it by beating the game on Normal or Hard.
Unlockable weapons
- Hydra Shotgun - Complete the game on Normal difficulty or higher
- Handgun PC356 - Defeat 150 enemies
- Infinite Launcher - This Rocket Launcher with infinite ammo can be unlocked by beating the main campaign on Infernal Mode
- Rifle PSG1 - Scan 15 hidden handprints
Unlockable custom parts
- Auto Loader - Complete Casual difficulty or higher without using green herbs or the Infinite Rocket Launcher
- Bind 1 - Successfully dodge enemies 20 times
- Charge Shot 3 - Beat Casual difficulty
- Edge Runner 2 - Scan all enemy types in the game
- Long Magazine 2 - Successfully deal damage with ten fully charged melee attacks
Unlockable Raid Mode Stages
- Stages 4-7 - Complete Episodes 1-3 in Campaign Mode
- Stages 8-12 - Complete Episodes 4-6 in Campaign Mode
- Stages 13-17 - Complete Episodes 7-9 in Campaign Mode
- Stages 18-20 - Complete Episodes 10-12 in Campaign Mode
- Bonus Stage 21 - Complete Campaign Mode
Unlockable Raid Mode difficulties
- Trench (Normal) difficulty - Complete all Raid Mode stages on Chasm difficulty
- Abyss (Hard) difficulty - Complete all Raid Mode stages on Trench difficulty
Unlockable Raid mode characters
- Clive O'Brian - Reach player level 20 in Raid Mode
- Jack Norman - Clear all stages on Abyss difficulty in Raid Mode
- Morgan Lansdale - Clear all stages on Trench difficulty with an S rank in Raid Mode
- Raymond Vester - Reach player level 10 in Raid Mode
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Unlockable Raid mode costumes
- Jill (diver costume) - Available from the start of Raid Mode
- Jill (beach costume) - Obtain a super rare weapon in Raid Mode
- Jill (pirate costume) - Complete the Ghost Ship bonus stage in Raid Mode
- Chris (snow costume) - Available from the start of Raid Mode
- Chris (diver costume) - Reach player level 30 in Raid Mode
- Chris (sailor costume) - Inflict 100,000 points of damage to an enemy in one hit
- Parker (diver costume) - Available from the start of Raid Mode
- Parker (beach costume) - Earn 10 bonuses in Raid Mode
- Parker (Terragrigia costume) - Defeat 10,000 enemies in Raid Mode
- Keith (snow costume) - Complete Episodes 4-6 in Campaign Mode
- Keith (HQ costume) - Clear all stages on Chasm difficulty with an S rank in Raid Mode
- Keith (ninja costume) - Reach player level 50 in Raid Mode
- Jessica (snow costume) - Complete all Raid Mode stages on Chasm difficulty
- Jessica (diver costume) - Complete all Raid Mode stages on Trench difficulty
- Jessica (Terragrigia costume) - Reach player level 40 in Raid Mode
- Quint (snow costume) - Reach player level 5 in Raid Mode
- Quint (HQ costume) - Obtain all super rare weapons in Raid Mode
- Rachael (diver costume) - First time Trinity Bonus in Raid Mode
- Rachael (Ooze costume) - Available from the start of Raid Mode
- Hunk (default costume) - Clear all stages on Abyss difficulty with an S rank in Raid Mode
- Hunk (Lady Hunk costume) - Available from the start of Raid Mode
Unlockable name colors
- Green - Earn an S rank on every level of Chasm difficulty in Raid Mode
- Blue - Earn an S rank on every level of Trench difficulty in Raid Mode
- Pink - Earn an S rank on every level of Abyss difficulty in Raid Mode
- Yellow - Get 50 bonuses
- Green - Get 100 bonuses
- Blue - Get 150 bonuses
- Red - Get 200 bonuses
- Purple - Get 244 bonuses
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