Difference between revisions of "Resident Evil 2 Classic - Puzzles"
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{{Note | This page is a Work in Progress. Claire Second Run needs to be completed.}} | {{Note | This page is a Work in Progress. Claire Second Run needs to be completed.}} | ||
− | [[File:Bio2 box. | + | [[File:Bio2 c box.png |thumb|308px]] |
<div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div> | <div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div> | ||
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H&K VP70. Manufactured by H&K Germany. It аѕ mm parabellum rounds. You always begin the game with the Handgun. | H&K VP70. Manufactured by H&K Germany. It аѕ mm parabellum rounds. You always begin the game with the Handgun. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Custom Handgun | * Custom Handgun | ||
H&K VP70 Burst with a stock bolster. Capable of firing three-round auto-bursts. You get the Custom Handgun by Combining the Handgun and the Handgun Parts. | H&K VP70 Burst with a stock bolster. Capable of firing three-round auto-bursts. You get the Custom Handgun by Combining the Handgun and the Handgun Parts. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Shotgun | * Shotgun | ||
Line 23: | Line 27: | ||
Leon A City Area (Part 1), Room 2, Police Station 2 Room 3 | Leon A City Area (Part 1), Room 2, Police Station 2 Room 3 | ||
Leon B Police Station 1. Room 1 | Leon B Police Station 1. Room 1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Custom Shotgun | * Custom Shotgun | ||
− | Remington MI 100 full-size semi-automatic. The longer barrel results in more | + | Remington MI 100 full-size semi-automatic. The longer barrel results in more concentrated bot blasts. You get the Custom Shotgun by combining the Shotgun and the Shotgun Parts. |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Knife | * Knife | ||
A combat knife. This weapon comes in handy when you have no ammo. You always start the game with the Knife. | A combat knife. This weapon comes in handy when you have no ammo. You always start the game with the Knife. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Magnum | * Magnum | ||
Desert Eagle 50A.E. A high caliber pistol, the Magnum uses powerful DOTSOA.E. rounds. Manufactured by IMI Israel LA: Police Station 1F, Room 18 LB: Police Station 2F, Room 3 | Desert Eagle 50A.E. A high caliber pistol, the Magnum uses powerful DOTSOA.E. rounds. Manufactured by IMI Israel LA: Police Station 1F, Room 18 LB: Police Station 2F, Room 3 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Custom Magnum | * Custom Magnum | ||
− | DE 50A E. With a 10-inch barrel placed onto the DEKAB. it can fire IXIYOA. E rounds with more power. You get the Custom | + | DE 50A E. With a 10-inch barrel placed onto the DEKAB. it can fire IXIYOA. E rounds with more power. You get the Custom Maximum by combining the Magnum and the Magnum Parts |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Sub Machinegun | * Sub Machinegun | ||
MAC11. Manufactured by Military Armament Corp., it uses DOT 380 rounds LA: Police Station B1, Room B CB: Police Station B1, Room 8 | MAC11. Manufactured by Military Armament Corp., it uses DOT 380 rounds LA: Police Station B1, Room B CB: Police Station B1, Room 8 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Colt S.A.A. | * Colt S.A.A. | ||
Colt S.A.A. artillery model. Used by the cowboys in the Wild West Deigned for a quick draw. CB: Police Station 1F, Room 8 | Colt S.A.A. artillery model. Used by the cowboys in the Wild West Deigned for a quick draw. CB: Police Station 1F, Room 8 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Bow Gun | * Bow Gun | ||
A powerful Bow Gun, primarily used to hunt large game. CA: City Area (Part 1), Room 2 CB: Police Station 2 Room 4 | A powerful Bow Gun, primarily used to hunt large game. CA: City Area (Part 1), Room 2 CB: Police Station 2 Room 4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Spark Shot | * Spark Shot | ||
− | The Spark Shot is a high voltage gran used to repel experimental animals. It uses | + | The Spark Shot is a high voltage gran used to repel experimental animals. It uses Spark Shot rounds and has a range of 10 feet CA: Vacant Factory B1, Room 3 CB: Vacant Factory B1, Room 3 |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Grenade Launcher | * Grenade Launcher | ||
M79 Grenade Launcher. Various rounds can be used. The cut stock causes greater recoil Made in the U.S.A. CA: Police Station 2F. Room 3 CB: Police Station 1F, Room 1 | M79 Grenade Launcher. Various rounds can be used. The cut stock causes greater recoil Made in the U.S.A. CA: Police Station 2F. Room 3 CB: Police Station 1F, Room 1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Flamethrower | * Flamethrower | ||
Chemical fuel flamethrower made by Umbrella Inc. The fuel is fed from a small car tridge. LA: Laboratory B4, Room 5 LB: Laboratory B4, Room 5 | Chemical fuel flamethrower made by Umbrella Inc. The fuel is fed from a small car tridge. LA: Laboratory B4, Room 5 LB: Laboratory B4, Room 5 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
=== Weapon Parts === | === Weapon Parts === | ||
Line 69: | Line 95: | ||
These parts resemble pieces for the Handgun. LA: Police Station 2F, Room 4 LB: Police Station 2F, Room 4 | These parts resemble pieces for the Handgun. LA: Police Station 2F, Room 4 LB: Police Station 2F, Room 4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Shotgun Parts | * Shotgun Parts | ||
These parts resemble pieces for the Shotgun. LA: Vacant Factory B1, Room 3 LB: Vacant Factory B1, Room 3 | These parts resemble pieces for the Shotgun. LA: Vacant Factory B1, Room 3 LB: Vacant Factory B1, Room 3 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Magnum Parts | * Magnum Parts | ||
These parts resemble pieces for the Magnum. LA: Laboratory B5, Room 5 LB: Laboratory B5, Room 5 | These parts resemble pieces for the Magnum. LA: Laboratory B5, Room 5 LB: Laboratory B5, Room 5 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
=== Ammunition === | === Ammunition === | ||
Line 82: | Line 114: | ||
* Handgun Bullets | * Handgun Bullets | ||
− | 9x19 parabelum rounds that can be used for either the H&K VP70 or Browning HP These bullets are available in all games | + | 9x19 parabelum rounds that can be used for either the H&K VP70 or Browning HP These bullets are available in all games. |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Shotgun Shells | * Shotgun Shells | ||
Shells for the Remington MI 100 series. These shells are available in Leon's A and B games. | Shells for the Remington MI 100 series. These shells are available in Leon's A and B games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Magnum Bullets | * Magnum Bullets | ||
DOTSOA.E. rounds. Magnum rounds for the Desert Eagle. These bullets are available in Leon's A and B games. | DOTSOA.E. rounds. Magnum rounds for the Desert Eagle. These bullets are available in Leon's A and B games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Bow Gun Bolts | * Bow Gun Bolts | ||
Compact iron bolts that can be used with a Bow Gun. These bolts are available in Claire's A and B games. | Compact iron bolts that can be used with a Bow Gun. These bolts are available in Claire's A and B games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Acid Rounds | * Acid Rounds | ||
These are Grenade Acid Rounds used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games. | These are Grenade Acid Rounds used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Grenade Rounds | * Grenade Rounds | ||
These grenade-bearing rounds are used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games. | These grenade-bearing rounds are used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Flame Rounds | * Flame Rounds | ||
− | The Grenade Flame Rounds are used for the M79 Grenade Launcher. These Rounds are available in Claire's A and B games | + | The Grenade Flame Rounds are used for the M79 Grenade Launcher. These Rounds are available in Claire's A and B games. |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
== Items == | == Items == | ||
Line 112: | Line 158: | ||
* Lighter | * Lighter | ||
− | An oil lighter. LA: You start the game with it CA: Police Station | + | An oil lighter. LA: You start the game with it CA: Police Station 2F LB: You start the game with it CB: Police Station 2F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Valve Handle | * Valve Handle | ||
With this in your inventory, you can open or close valves LA: City Area (Part Two) CA: City Area (Part Two) LB: Police Station 1F CB: Police Station 1F | With this in your inventory, you can open or close valves LA: City Area (Part Two) CA: City Area (Part Two) LB: Police Station 1F CB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* King Plug | * King Plug | ||
− | A plug of some sort, in the shape of a king LA: Police Station 2 LB: Police Station | + | A plug of some sort, in the shape of a king LA: Police Station 2 LB: Police Station 2F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Bishop Plug | * Bishop Plug | ||
− | A plug of some sort, in the shape of a bishop LA: Police Station 2 LB: Police Station | + | A plug of some sort, in the shape of a bishop LA: Police Station 2 LB: Police Station 2F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Knight Plug | * Knight Plug | ||
A plug of some sort, in the shape of a knight. LA: Police Station 3F LB: Police Station 3F | A plug of some sort, in the shape of a knight. LA: Police Station 3F LB: Police Station 3F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Rook Plug | * Rook Plug | ||
A plug of some sort, in the shape of a rook LA: Police Station IF LB: Police Station 1F | A plug of some sort, in the shape of a rook LA: Police Station IF LB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Crank | * Crank | ||
The end is square-shaped. The name of this item changes to Square Crank alter you look at | The end is square-shaped. The name of this item changes to Square Crank alter you look at | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Unicorn Medal | * Unicorn Medal | ||
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The following is engraved on the back of this modal: "Please guide me to the beautiful maiden who turned into stone as she waited for me." LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | The following is engraved on the back of this modal: "Please guide me to the beautiful maiden who turned into stone as she waited for me." LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | ||
LA Police Station IF CA: Police Station 1F LB: Police Station 1F CB: Police Station 1F | LA Police Station IF CA: Police Station 1F LB: Police Station 1F CB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Golden Cogwheel | * Golden Cogwheel | ||
− | Completely gold-plated, this item looks like a large clock cog. LA: Police Station | + | Completely gold-plated, this item looks like a large clock cog. LA: Police Station 1F CA: Police Station IF LB: Police Station 1F CB: Police Station 1F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Red Jewel 1 | * Red Jewel 1 | ||
A blood-red jewel about the size of a fiat. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | A blood-red jewel about the size of a fiat. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Red Jewel 2 | * Red Jewel 2 | ||
− | A blood-red jewel about the size of a fist. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 1P CA: Police Station IF LB: Police Station 1 CB: Police Station | + | A blood-red jewel about the size of a fist. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 1P CA: Police Station IF LB: Police Station 1 CB: Police Station 1F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Side Pack | * Side Pack | ||
This item expand your ability to carry stuff by giving you two more spots in your inventory LA: Police Station BI CA: Police Station B1 LB Police Station BI CB: Police Station B1 | This item expand your ability to carry stuff by giving you two more spots in your inventory LA: Police Station BI CA: Police Station B1 LB Police Station BI CB: Police Station B1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Ink Ribbon | * Ink Ribbon | ||
You can use this to save your game. The Ink Ribbon is avail able in all games. | You can use this to save your game. The Ink Ribbon is avail able in all games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Film A | * Film A | ||
− | You can't tell what's on the film until you develop it. LA: Police Station 1 CA: Police Station IF LB: Police Station 1 CB: Police Station | + | You can't tell what's on the film until you develop it. LA: Police Station 1 CA: Police Station IF LB: Police Station 1 CB: Police Station 1F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Film B | * Film B | ||
You can't tell what's on the film until you develop it. LA: Police Station 17 CA: Police Station 1F | You can't tell what's on the film until you develop it. LA: Police Station 17 CA: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Film C | * Film C | ||
You can't tell what's on the film until you develop it. LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1 | You can't tell what's on the film until you develop it. LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Cord | * Cord | ||
Use this card to connect wires on small electric devices. LA Police Station 1F CA: Police Station 1F | Use this card to connect wires on small electric devices. LA Police Station 1F CA: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Wolf Medal | * Wolf Medal | ||
There's a wolf etched into this medal. LA: Sewer B2 CA: Sewer B2 LB: Sewer B2 CB: Sewer E2 | There's a wolf etched into this medal. LA: Sewer B2 CA: Sewer B2 LB: Sewer B2 CB: Sewer E2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Eagle Medal | * Eagle Medal | ||
There's an eagle etched into this medal LA: Sewer B1 CA: Sewer B1 LB: Sewer BI CB: Sewer B1 | There's an eagle etched into this medal LA: Sewer B1 CA: Sewer B1 LB: Sewer BI CB: Sewer B1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Fuse Case | * Fuse Case | ||
This is a case for industrial fuses. It's been designed for superconductor fuses. LA: Laboratory B4 CA: Laboratory B4 LB. Laboratory B4 CB: Laboratory B4 | This is a case for industrial fuses. It's been designed for superconductor fuses. LA: Laboratory B4 CA: Laboratory B4 LB. Laboratory B4 CB: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Main Fuse | * Main Fuse | ||
You can restore power to the lab using the Main Fuse LA: Laboratory B4 CA: Laboratory B4 LB: Laboratory B4 CB: Laboratory B4 | You can restore power to the lab using the Main Fuse LA: Laboratory B4 CA: Laboratory B4 LB: Laboratory B4 CB: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* G-Virus | * G-Virus | ||
The G-Virus is a purple object in a gel-like state. LA: Laboratory B4 | The G-Virus is a purple object in a gel-like state. LA: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Plastic Bomb | * Plastic Bomb | ||
− | The Plastic Bomb has enough C4 to clear a wall, but it needs a detonator. CA: Police Station IF CB: Police Station | + | The Plastic Bomb has enough C4 to clear a wall, but it needs a detonator. CA: Police Station IF CB: Police Station 1F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Detonator | * Detonator | ||
− | A charge detonator must be used in conjunction with a bomb, it's useless by itself CA: Police Station 1F CB: Police Station | + | A charge detonator must be used in conjunction with a bomb, it's useless by itself CA: Police Station 1F CB: Police Station 1F |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Bomb & Detonator | * Bomb & Detonator | ||
You can clear away wreckage using this powerful combination. You get the Bomb & Detonator by combining the Plastic Bomb and the Detonator. | You can clear away wreckage using this powerful combination. You get the Bomb & Detonator by combining the Plastic Bomb and the Detonator. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Lockpick | * Lockpick | ||
You can unlock simple locks with the Lockpick. You start both of Claire's games with this item. Leon never receives the Lockpick. | You can unlock simple locks with the Lockpick. You start both of Claire's games with this item. Leon never receives the Lockpick. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Serpent Stone | * Serpent Stone | ||
+ | |||
A six-inch stone that has a snake etched on its side. CA: Police Station 2 CB: Police Station 2 | A six-inch stone that has a snake etched on its side. CA: Police Station 2 CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Blue Stone 1 | * Blue Stone 1 | ||
Half of an animal is etched on this stone fragment. CA: Police Station 2 CB: Police Station 2 | Half of an animal is etched on this stone fragment. CA: Police Station 2 CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Blue Stone 2 | * Blue Stone 2 | ||
Half of an animal is etched on this stone fragment. CA: Police Station 3F CB: Police Station 3F | Half of an animal is etched on this stone fragment. CA: Police Station 3F CB: Police Station 3F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Jaguar Stone | * Jaguar Stone | ||
A Jaguar in etched into this six-inch stone. You get this item by combining the two Blue Stones together. | A Jaguar in etched into this six-inch stone. You get this item by combining the two Blue Stones together. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Eagle Stone | * Eagle Stone | ||
This six-inch one has an eagle etched on it. CA: Police Station 1F CB: Police Station 1F | This six-inch one has an eagle etched on it. CA: Police Station 1F CB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Vaccine Cartridge | * Vaccine Cartridge | ||
Used to create the vaccine. You need the Base Vaccine first. CA: Laboratory B4 | Used to create the vaccine. You need the Base Vaccine first. CA: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Base Vaccine | * Base Vaccine | ||
Vaccine Cartridge processed with the activator CA: Laboratory B4 | Vaccine Cartridge processed with the activator CA: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Vaccine | * Vaccine | ||
You can save Sherry with this item CA: Laboratory B5 | You can save Sherry with this item CA: Laboratory B5 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
== Health == | == Health == | ||
Line 251: | Line 366: | ||
These are special Herbs that grow in the Raccoon City region. Green Herbs are avail able in all games. | These are special Herbs that grow in the Raccoon City region. Green Herbs are avail able in all games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Blue Herbs | * Blue Herbs | ||
More special Herbs that grow in the Raccoon City region. Blue Herbs are available in all games. | More special Herbs that grow in the Raccoon City region. Blue Herbs are available in all games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Red Herbs | * Red Herbs | ||
More special Herbs that grow in the Raccoon City region. Red Herbs are available in all games. | More special Herbs that grow in the Raccoon City region. Red Herbs are available in all games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Mixed Herbs | * Mixed Herbs | ||
A mixture of two green herbs results in Mixed Herbs Mixed Herbs are available in all games. | A mixture of two green herbs results in Mixed Herbs Mixed Herbs are available in all games. | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* First Aid Spray | * First Aid Spray | ||
− | First Aid Spray completely restores your character's vitality. First Aid Spray is avail able in all games. | + | First Aid Spray completely restores your character's vitality. First Aid Spray is avail able in all games. |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
== Keys == | == Keys == | ||
Line 274: | Line 399: | ||
This key is in the shape of a diamond. LA: Police Station 2 | This key is in the shape of a diamond. LA: Police Station 2 | ||
CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Precinct (Heart) Key | * Precinct (Heart) Key | ||
This key is in the shape of a heart. LA: Police Station IF CA: Police Station 2 LB: Police Station IF CB: Police Station 2 | This key is in the shape of a heart. LA: Police Station IF CA: Police Station 2 LB: Police Station IF CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Precinct (Club) Key | * Precinct (Club) Key | ||
− | This key is in the shape of a club. LA: Sewage Disposal CA: Sewage Disposal LB: Sewage | + | This key is in the shape of a club. LA: Sewage Disposal CA: Sewage Disposal LB: Sewage Disposal CB: Sewage Disposal |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Precinct (Spade) Key | * Precinct (Spade) Key | ||
This key is in the shape of a spade. LA: Police Station F CA: Police Station 1 LB: Police Station 11 CB: Police Station 1F | This key is in the shape of a spade. LA: Police Station F CA: Police Station 1 LB: Police Station 11 CB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Small Key 1 | * Small Key 1 | ||
Resembles the key to a desk LA: Police Station 2 LB: Police Station 2F | Resembles the key to a desk LA: Police Station 2 LB: Police Station 2F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Small Key 2 | * Small Key 2 | ||
This key also resembles the key to a desk LA: Police Station 1F LB: Police Station 1F | This key also resembles the key to a desk LA: Police Station 1F LB: Police Station 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Red Card Key | * Red Card Key | ||
A plastic card that reads "Weapon Storage." LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1 | A plastic card that reads "Weapon Storage." LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Blue Card Key | * Blue Card Key | ||
A plastic card that rends "Hole IF Electronic lock." LA: Police Station 1P CA: Police Station 1F LB: Police Station 2 CB: Police Station 2 | A plastic card that rends "Hole IF Electronic lock." LA: Police Station 1P CA: Police Station 1F LB: Police Station 2 CB: Police Station 2 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Weapon Box Key | * Weapon Box Key | ||
This odd-shaped key has the Umbrella logo on the key ring LA: Vacant Factory B1 CA: Vacant Factory B1 LB: Vacant Factory B1 CB: Vacant Factory B1 | This odd-shaped key has the Umbrella logo on the key ring LA: Vacant Factory B1 CA: Vacant Factory B1 LB: Vacant Factory B1 CB: Vacant Factory B1 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Lab Card Key | * Lab Card Key | ||
This card key looks like a card key for lab access. LA: Laboratory B5 CA: Laboratory B5 LB: Laboratory B4 CB: Laboratory B4 | This card key looks like a card key for lab access. LA: Laboratory B5 CA: Laboratory B5 LB: Laboratory B4 CB: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Mo Disk | * Mo Disk | ||
The label on the MO Disk reads "For Cargo Room Verification." LA: Laboratory B4 CA: Laboratory B4 | The label on the MO Disk reads "For Cargo Room Verification." LA: Laboratory B4 CA: Laboratory B4 | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Control Panel Key "D" | * Control Panel Key "D" | ||
This control panel key has the letter "D" etched into it. The name of this key changes to Down Key after you look at it. LA: Vacant Factory IP CA: Vacant Factory IF | This control panel key has the letter "D" etched into it. The name of this key changes to Down Key after you look at it. LA: Vacant Factory IP CA: Vacant Factory IF | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Control Panel Key "U" | * Control Panel Key "U" | ||
This control panel ley has the letter "U" etched into it. The name of this key changes to Up Key after you look at it. LB: Vacant Factory 1F CB: Vacant Factory 1F | This control panel ley has the letter "U" etched into it. The name of this key changes to Up Key after you look at it. LB: Vacant Factory 1F CB: Vacant Factory 1F | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Special Key | * Special Key | ||
This Special Key can unlock an unopened locker. The name of this key changes to Locker Key after you look at it. LA: City Area (Part 1) CA: City Area (Part 1) LB: City Area (Part 1) CB: City Area (Part 1) | This Special Key can unlock an unopened locker. The name of this key changes to Locker Key after you look at it. LA: City Area (Part 1) CA: City Area (Part 1) LB: City Area (Part 1) CB: City Area (Part 1) | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Cabin Key | * Cabin Key | ||
− | Using this key, you can access the cabin in the rear. LB: City Area (Part 1) CB: City | + | Using this key, you can access the cabin in the rear. LB: City Area (Part 1) CB: City Area (Part 1) |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Platform Key | * Platform Key | ||
Hurry and get that train operational! LB: Escape Train Area CB: Escape Train Area | Hurry and get that train operational! LB: Escape Train Area CB: Escape Train Area | ||
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Master Key | * Master Key | ||
− | Looks very important. LB: Laboratory B1 CB: Laboratory B4 | + | Looks very important. LB: Laboratory B1 CB: Laboratory B4 |
+ | |||
+ | [[File:Null icon2.png|300px]] | ||
* Power Room Key | * Power Room Key |
Latest revision as of 15:27, 1 March 2022
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Weapons
- Handgun
H&K VP70. Manufactured by H&K Germany. It аѕ mm parabellum rounds. You always begin the game with the Handgun.
- Custom Handgun
H&K VP70 Burst with a stock bolster. Capable of firing three-round auto-bursts. You get the Custom Handgun by Combining the Handgun and the Handgun Parts.
- Shotgun
Remington MI 100-P. The Shotgun u 12-gauge rounds. It's smaller than a standard Ml 100 because its barrel is cut.
Leon A City Area (Part 1), Room 2, Police Station 2 Room 3 Leon B Police Station 1. Room 1
- Custom Shotgun
Remington MI 100 full-size semi-automatic. The longer barrel results in more concentrated bot blasts. You get the Custom Shotgun by combining the Shotgun and the Shotgun Parts.
- Knife
A combat knife. This weapon comes in handy when you have no ammo. You always start the game with the Knife.
- Magnum
Desert Eagle 50A.E. A high caliber pistol, the Magnum uses powerful DOTSOA.E. rounds. Manufactured by IMI Israel LA: Police Station 1F, Room 18 LB: Police Station 2F, Room 3
- Custom Magnum
DE 50A E. With a 10-inch barrel placed onto the DEKAB. it can fire IXIYOA. E rounds with more power. You get the Custom Maximum by combining the Magnum and the Magnum Parts
- Sub Machinegun
MAC11. Manufactured by Military Armament Corp., it uses DOT 380 rounds LA: Police Station B1, Room B CB: Police Station B1, Room 8
- Colt S.A.A.
Colt S.A.A. artillery model. Used by the cowboys in the Wild West Deigned for a quick draw. CB: Police Station 1F, Room 8
- Bow Gun
A powerful Bow Gun, primarily used to hunt large game. CA: City Area (Part 1), Room 2 CB: Police Station 2 Room 4
- Spark Shot
The Spark Shot is a high voltage gran used to repel experimental animals. It uses Spark Shot rounds and has a range of 10 feet CA: Vacant Factory B1, Room 3 CB: Vacant Factory B1, Room 3
- Grenade Launcher
M79 Grenade Launcher. Various rounds can be used. The cut stock causes greater recoil Made in the U.S.A. CA: Police Station 2F. Room 3 CB: Police Station 1F, Room 1
- Flamethrower
Chemical fuel flamethrower made by Umbrella Inc. The fuel is fed from a small car tridge. LA: Laboratory B4, Room 5 LB: Laboratory B4, Room 5
Weapon Parts
- Handgun Parts
These parts resemble pieces for the Handgun. LA: Police Station 2F, Room 4 LB: Police Station 2F, Room 4
- Shotgun Parts
These parts resemble pieces for the Shotgun. LA: Vacant Factory B1, Room 3 LB: Vacant Factory B1, Room 3
- Magnum Parts
These parts resemble pieces for the Magnum. LA: Laboratory B5, Room 5 LB: Laboratory B5, Room 5
Ammunition
- Handgun Bullets
9x19 parabelum rounds that can be used for either the H&K VP70 or Browning HP These bullets are available in all games.
- Shotgun Shells
Shells for the Remington MI 100 series. These shells are available in Leon's A and B games.
- Magnum Bullets
DOTSOA.E. rounds. Magnum rounds for the Desert Eagle. These bullets are available in Leon's A and B games.
- Bow Gun Bolts
Compact iron bolts that can be used with a Bow Gun. These bolts are available in Claire's A and B games.
- Acid Rounds
These are Grenade Acid Rounds used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games.
- Grenade Rounds
These grenade-bearing rounds are used for the M79 Grenade Launcher. These rounds are available in Claire's A and B games.
- Flame Rounds
The Grenade Flame Rounds are used for the M79 Grenade Launcher. These Rounds are available in Claire's A and B games.
Items
- Lighter
An oil lighter. LA: You start the game with it CA: Police Station 2F LB: You start the game with it CB: Police Station 2F
- Valve Handle
With this in your inventory, you can open or close valves LA: City Area (Part Two) CA: City Area (Part Two) LB: Police Station 1F CB: Police Station 1F
- King Plug
A plug of some sort, in the shape of a king LA: Police Station 2 LB: Police Station 2F
- Bishop Plug
A plug of some sort, in the shape of a bishop LA: Police Station 2 LB: Police Station 2F
- Knight Plug
A plug of some sort, in the shape of a knight. LA: Police Station 3F LB: Police Station 3F
- Rook Plug
A plug of some sort, in the shape of a rook LA: Police Station IF LB: Police Station 1F
- Crank
The end is square-shaped. The name of this item changes to Square Crank alter you look at
- Unicorn Medal
The following is engraved on the back of this modal: "Please guide me to the beautiful maiden who turned into stone as she waited for me." LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2 LA Police Station IF CA: Police Station 1F LB: Police Station 1F CB: Police Station 1F
- Golden Cogwheel
Completely gold-plated, this item looks like a large clock cog. LA: Police Station 1F CA: Police Station IF LB: Police Station 1F CB: Police Station 1F
- Red Jewel 1
A blood-red jewel about the size of a fiat. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2
- Red Jewel 2
A blood-red jewel about the size of a fist. The name of this item changes to Virgin Heart after you look at it. LA: Police Station 1P CA: Police Station IF LB: Police Station 1 CB: Police Station 1F
- Side Pack
This item expand your ability to carry stuff by giving you two more spots in your inventory LA: Police Station BI CA: Police Station B1 LB Police Station BI CB: Police Station B1
- Ink Ribbon
You can use this to save your game. The Ink Ribbon is avail able in all games.
- Film A
You can't tell what's on the film until you develop it. LA: Police Station 1 CA: Police Station IF LB: Police Station 1 CB: Police Station 1F
- Film B
You can't tell what's on the film until you develop it. LA: Police Station 17 CA: Police Station 1F
- Film C
You can't tell what's on the film until you develop it. LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1
- Cord
Use this card to connect wires on small electric devices. LA Police Station 1F CA: Police Station 1F
- Wolf Medal
There's a wolf etched into this medal. LA: Sewer B2 CA: Sewer B2 LB: Sewer B2 CB: Sewer E2
- Eagle Medal
There's an eagle etched into this medal LA: Sewer B1 CA: Sewer B1 LB: Sewer BI CB: Sewer B1
- Fuse Case
This is a case for industrial fuses. It's been designed for superconductor fuses. LA: Laboratory B4 CA: Laboratory B4 LB. Laboratory B4 CB: Laboratory B4
- Main Fuse
You can restore power to the lab using the Main Fuse LA: Laboratory B4 CA: Laboratory B4 LB: Laboratory B4 CB: Laboratory B4
- G-Virus
The G-Virus is a purple object in a gel-like state. LA: Laboratory B4
- Plastic Bomb
The Plastic Bomb has enough C4 to clear a wall, but it needs a detonator. CA: Police Station IF CB: Police Station 1F
- Detonator
A charge detonator must be used in conjunction with a bomb, it's useless by itself CA: Police Station 1F CB: Police Station 1F
- Bomb & Detonator
You can clear away wreckage using this powerful combination. You get the Bomb & Detonator by combining the Plastic Bomb and the Detonator.
- Lockpick
You can unlock simple locks with the Lockpick. You start both of Claire's games with this item. Leon never receives the Lockpick.
- Serpent Stone
A six-inch stone that has a snake etched on its side. CA: Police Station 2 CB: Police Station 2
- Blue Stone 1
Half of an animal is etched on this stone fragment. CA: Police Station 2 CB: Police Station 2
- Blue Stone 2
Half of an animal is etched on this stone fragment. CA: Police Station 3F CB: Police Station 3F
- Jaguar Stone
A Jaguar in etched into this six-inch stone. You get this item by combining the two Blue Stones together.
- Eagle Stone
This six-inch one has an eagle etched on it. CA: Police Station 1F CB: Police Station 1F
- Vaccine Cartridge
Used to create the vaccine. You need the Base Vaccine first. CA: Laboratory B4
- Base Vaccine
Vaccine Cartridge processed with the activator CA: Laboratory B4
- Vaccine
You can save Sherry with this item CA: Laboratory B5
Health
- Green Herbs
These are special Herbs that grow in the Raccoon City region. Green Herbs are avail able in all games.
- Blue Herbs
More special Herbs that grow in the Raccoon City region. Blue Herbs are available in all games.
- Red Herbs
More special Herbs that grow in the Raccoon City region. Red Herbs are available in all games.
- Mixed Herbs
A mixture of two green herbs results in Mixed Herbs Mixed Herbs are available in all games.
- First Aid Spray
First Aid Spray completely restores your character's vitality. First Aid Spray is avail able in all games.
Keys
- Precinct (Diamond) Key
This key is in the shape of a diamond. LA: Police Station 2 CA: Police Station 2 LB: Police Station 2 CB: Police Station 2
- Precinct (Heart) Key
This key is in the shape of a heart. LA: Police Station IF CA: Police Station 2 LB: Police Station IF CB: Police Station 2
- Precinct (Club) Key
This key is in the shape of a club. LA: Sewage Disposal CA: Sewage Disposal LB: Sewage Disposal CB: Sewage Disposal
- Precinct (Spade) Key
This key is in the shape of a spade. LA: Police Station F CA: Police Station 1 LB: Police Station 11 CB: Police Station 1F
- Small Key 1
Resembles the key to a desk LA: Police Station 2 LB: Police Station 2F
- Small Key 2
This key also resembles the key to a desk LA: Police Station 1F LB: Police Station 1F
- Red Card Key
A plastic card that reads "Weapon Storage." LA: Police Station B1 CA: Police Station B1 LB: Police Station B1 CB: Police Station B1
- Blue Card Key
A plastic card that rends "Hole IF Electronic lock." LA: Police Station 1P CA: Police Station 1F LB: Police Station 2 CB: Police Station 2
- Weapon Box Key
This odd-shaped key has the Umbrella logo on the key ring LA: Vacant Factory B1 CA: Vacant Factory B1 LB: Vacant Factory B1 CB: Vacant Factory B1
- Lab Card Key
This card key looks like a card key for lab access. LA: Laboratory B5 CA: Laboratory B5 LB: Laboratory B4 CB: Laboratory B4
- Mo Disk
The label on the MO Disk reads "For Cargo Room Verification." LA: Laboratory B4 CA: Laboratory B4
- Control Panel Key "D"
This control panel key has the letter "D" etched into it. The name of this key changes to Down Key after you look at it. LA: Vacant Factory IP CA: Vacant Factory IF
- Control Panel Key "U"
This control panel ley has the letter "U" etched into it. The name of this key changes to Up Key after you look at it. LB: Vacant Factory 1F CB: Vacant Factory 1F
- Special Key
This Special Key can unlock an unopened locker. The name of this key changes to Locker Key after you look at it. LA: City Area (Part 1) CA: City Area (Part 1) LB: City Area (Part 1) CB: City Area (Part 1)
- Cabin Key
Using this key, you can access the cabin in the rear. LB: City Area (Part 1) CB: City Area (Part 1)
- Platform Key
Hurry and get that train operational! LB: Escape Train Area CB: Escape Train Area
- Master Key
Looks very important. LB: Laboratory B1 CB: Laboratory B4
- Power Room Key
It looks unique. Accesses the power room. LB: Laboratory B5 CB: Laboratory BS