Difference between revisions of "Licker"

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[[File:Bio licker.png|thumb|308px|'''First appearance:''' Resident Evil 2]]
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[[File:Bio licker.png|thumb|400px|'''First appearance:''' Resident Evil 2]]
 
<div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div>
 
<div style="float:right; clear:both; margin-left:0.5em;">__TOC__</div>
  
 
==  Information ==
 
==  Information ==
  
These creatures used to be zombies before the T-Virus ravaged their bodies further. They were named by members of the Raccoon City Police Department for their incredibly long tongues.
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These creatures used to be [[Zombie | zombies]] before the T-Virus ravaged their bodies further. They were named by members of the Raccoon City Police Department for their incredibly long tongues.
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Other changes from normal [[Zombie | zombies]] to Lickers involve the brain expanding and becoming visible, and their skin deteriorating and peeling to expose their deformed muscle structure. This new muscle structure allows them to do things normal [[Zombie | zombies]] can’t. They can jump great heights and distances, and move more quickly. Their warped bone structure makes it easier to move around by crawling on all fours, and allows them to climb across walls and ceilings. Upon spotting a target, a Licker stands up on its rear legs and enters its attack position.
  
Other changes from normal zombies to Lickers involve the brain expanding and becoming visible, and their skin deteriorating and peeling to expose their deformed muscle structure. This new muscle structure allows them to do things normal zombies can’t. They can jump great heights and distances, and move more quickly. Their warped bone structure makes it easier to move around by crawling on all fours, and allows them to climb across walls and ceilings. Upon spotting a target, a Licker stands up on its rear legs and enters its attack position.
 
  
 
Lickers have lost the use of their eyes entirely and can’t track their prey by sight. But their super-developed hearing more than compensates for the loss. When they detect the slightest sound emitted by their prey, they attack full on with teeth, claws, and tongue, all without making a single sound. However, they’re weak to attacks from weapons that make little sound, such as the bowgun. The lack of eyesight is the Licker’s greatest weakness.
 
Lickers have lost the use of their eyes entirely and can’t track their prey by sight. But their super-developed hearing more than compensates for the loss. When they detect the slightest sound emitted by their prey, they attack full on with teeth, claws, and tongue, all without making a single sound. However, they’re weak to attacks from weapons that make little sound, such as the bowgun. The lack of eyesight is the Licker’s greatest weakness.
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There has also been confirmation of an evolved form of the Licker in the Raccoon City underground laboratory. It’s bigger and tougher, and it’s claws are larger and sharper. Fortunately, it’s easy to tell it apart from the normal Lickers, because it’s pale green.
 
There has also been confirmation of an evolved form of the Licker in the Raccoon City underground laboratory. It’s bigger and tougher, and it’s claws are larger and sharper. Fortunately, it’s easy to tell it apart from the normal Lickers, because it’s pale green.
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== Licker ==
 
== Licker ==
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An evolved zombie with greater muscular structure and increased athletic abilities. Its trademarks are its expanded brain, and it's incredibly long tongue.
 
An evolved zombie with greater muscular structure and increased athletic abilities. Its trademarks are its expanded brain, and it's incredibly long tongue.
  
[[File:Licker 01.jpg|border|300px]] [[File:Licker 02.jpg|border|300px]] [[File:Licker 03.jpg|border|300px]]
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[[File:Licker 01.jpg|border|480px]] [[File:Licker 02.jpg|border|480px]] [[File:Licker 03.jpg|border|480px]]
 
== Evolved Licker ==
 
== Evolved Licker ==
  

Latest revision as of 23:07, 4 July 2022

First appearance: Resident Evil 2

Information

These creatures used to be zombies before the T-Virus ravaged their bodies further. They were named by members of the Raccoon City Police Department for their incredibly long tongues.


Other changes from normal zombies to Lickers involve the brain expanding and becoming visible, and their skin deteriorating and peeling to expose their deformed muscle structure. This new muscle structure allows them to do things normal zombies can’t. They can jump great heights and distances, and move more quickly. Their warped bone structure makes it easier to move around by crawling on all fours, and allows them to climb across walls and ceilings. Upon spotting a target, a Licker stands up on its rear legs and enters its attack position.


Lickers have lost the use of their eyes entirely and can’t track their prey by sight. But their super-developed hearing more than compensates for the loss. When they detect the slightest sound emitted by their prey, they attack full on with teeth, claws, and tongue, all without making a single sound. However, they’re weak to attacks from weapons that make little sound, such as the bowgun. The lack of eyesight is the Licker’s greatest weakness.


There has also been confirmation of an evolved form of the Licker in the Raccoon City underground laboratory. It’s bigger and tougher, and it’s claws are larger and sharper. Fortunately, it’s easy to tell it apart from the normal Lickers, because it’s pale green.


Licker

An evolved zombie with greater muscular structure and increased athletic abilities. Its trademarks are its expanded brain, and it's incredibly long tongue.

Licker 01.jpg Licker 02.jpg Licker 03.jpg

Evolved Licker

An improved Licker found in the Raccoon City underground laboratory. It differs from normal Lickers in color, durability, and claw size, but it attacks in the same manner.

Null icon2.png